﻿/*
Copyright (c) 2010 Vratislav Cermak (vratacermak@gmail.com)
 
This file is part of TeachMe Project. See http://code.google.com/p/teach-me for more information.
 
TeachMe is an open source project. Using of TeachMe is free of charge.
It is distributed under GNU General Public License version 3 (GPLv3).
GPLv3 can be found at http://www.gnu.org/licenses/gpl.html.
 
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE.  See the license for more details.
*/

using System;

namespace TeachMe.Application.Events
{
    public class InputOutputEventArgs<T, TY> : EventArgs
    {
        public T Input { get; set; }
        public TY Output { get; set; }

        public static TY Fire(object sender, EventHandler<InputOutputEventArgs<T, TY>> handler, T input)
        {
            InputOutputEventArgs<T, TY> eventArgs = new InputOutputEventArgs<T, TY>();
            eventArgs.Input = input;
            handler(sender, eventArgs);
            return eventArgs.Output;
        }
    }
}
